Tales of a mostly Solo PVE Roleplay Character within the multi-verse of gaming... with -lots- of break-outs into other interests and the occasional obsession.
Friday, April 08, 2022
and the beat goes on..
In Minecraft... the server I play on..
moved a few boxes around today. put some saddles downstairs....
got a few more litchens.... forgot where i put them...
put iron blocks into a box downstairs...
checked out the news.. still boring...still going on....
went to genshin impact... after having to reload again. finally remembered my hotkeys..
moved over my dailies into a new area. then relized it was better where i had it.. forgot how i moved it. *slap forehead*
went to mabi... thankfully remembered to permi my new wings before the event ended.
going back into hiatis with them... at least until they get an interesting prize for an interesting event.
might try to catch up (hahahaha!) in duolingo... ohh that was funny *wipes tears of laughter*
considering a few semi fav games, like timberborn or a return to rimworld.
dunno
still poofta over sims 4. have to be online to play it.. and have to be the only one up in the house to keep from lagging everyone. its not that fun.
my time on seems limited.. and dragged out. still not entirely sure if thats a good thing or not. feeling restless and .. sad really, over the whole thing.
Wednesday, December 01, 2021
Yepyep... still here.
Happy 1st of the end of the year.
its December. almost hard to believe its going on a year..2022. This blog has been squeaking along since 2005 at its usual pokey pace. amazing.
Feeling strangely idle this morning, thus far..like I need another new hobby or something. maybe revisited in homedge to the past. (grin) like old games or something. like ...
old Diablo. the content was adventursome, i suppose.. but it was my first game with such detailed graphics as it had. or like
"the zoombinies".. for which you needed to use yer thinking cap for. or really old games,
like "wizardry!" where my party, with ample imagination, such as I have, developed their own conversations and personalities, like indy the flatnose (forever running into walls) or Synshae the wanna be.. Bishop! or online games, such was
Everquest2 and ol Ratakin and his "by the seat of yer pants" aproach to living in a treed Fairy town. (that he was forever falling out of),
Asherone's Call, whose graphics was 'really dated', but where My character Indy) yeas, her again) developed a server-wide reputation for most deaths, thought she could fly but couldnt, and whom had a -total fear of the little pixies-. (especially those black one's who were just pure evil. or maybe the popular
Warcraft, with the minotaurs, the blue aliens, and the amazing lands of the panda! Or a revisit to still relevent
Mabinogi.. whose story is packed with adventure, storylines, and fun times with friends, life skills, fighting skills, and new costumes for your character to parade around in... lookin so smart! or maybe 'newer' games, like
"Rimworld", who isnt big on the graphics part of it, But! is jam-packed with appeasement of the 'sims' end of gaming. watching the drama unfold around your lil colonists. so fun! ...no I'm not joking! Rimworld is fun!. its like a poorman's sims game with adventure and learning new things all mixed in for your characters. or
"Timberborn", a building game, whose townships are run by Beavers. or maybe the latest in cool games I enjoy, like
"cat goes fishing." which is.. exactly as its name implies. somehow it manages to be simple and entertaining as well, to me. a total gem of a game. And theres Always
Minecraft, who just updated to expanded 1.18... its a whole bigger world! taller, mountains, snowier snow, Goats! and deeper caves, more minerals, danger, and Axelotls! and a shout-out to the hermits for their seasons creation and upbeat versions of life and times in the world of Minecraft, keeps me ever-happilly waiting for the next episode on youtube. Ty Impulse, Cubfan, Scar, Pearl, Mumbo, and FalseSymetry! you and the whole rest of the gang are tops!
Monday, May 27, 2019
gamesgamesgames, the epicness continues
Yeah.. Minecraft is still in the portal picture for me. on the upside, I am enjoying peaceful mode, and keeping it shallow in order to learn a bit more about the pillagers... from outside the villages. I really rather like the new villagers.. and their trading updates, thank you, Mojang. on the downside, I still dont like the pillagers showing up on my front lawn and tormenting my sweety kitty, or in my sheep pen out back, although the wandering merchant has been fun. I really don't mind the llamas either... and I'm glad for the milk to wash down the bitter taste of those darn illagers.
I did figure the issue with my being unable to get into 1.14 btw. turns out, it -was- my graphics driver (yeas, the integrated one). it was saying the drivers were up-to-date, but really they had not updated since 2004 or something. I had to uninstall those old drivers, and force the computer to actually update to the new ones. so now, I can get into single-player snapshots and updates for longer than 5 seconds. I'm still having issues with the portal into realms though... boo. Feels like a familiar issue though... very familiar.
update: the portal to realms fixed itself. yay! also, they made the pillager patrols follow the same rules as the other mobs in minecraft. put down enough light, and they wont spawn there. double yay! now.. to figure out just why there was only one villager left in my first town. I know they were not terribly pleased with me, when i was there last. but did they all move away? I didn't see them arrive in the second village i had been roosting in... where did they all go?
Here's a small shout-out to a few other good portals (games) that i have gotten a quick chance to check out. These ones seem to work fine for low-end PC's, like mine, and I find them worthy of the time spent looking at them.
What do I consider low-end? well, anything below the GB I suppose. something that could be dl'd easily.. and played on my aged(read: a tinkerers dream for some.. and a nightmare to everyone else) win 7 nyvid pc. ie.. nothing special in power, space, or graphics.
Rimworld
yeah, ok, i know, it seems like such a graphic fail... but really, its a fine bit of enjoyment if your looking for a top-down time management style game. your three little people's crashland on a random planet, and they not only the need to survive... with all the crazy-arse animals biting at their heels, radiation, fire, or blighted wheat to make everyone jump to the emergency.. but they also need to thrive, with warring bands of tribes tromping through, tradesfolk, and mechmachine madness.. while learning new applications of workstations, keep the place healthy, happy, and clean, a bit of learned energy saving, some rocket science, and other such improvements in the effort to once more try to get off the planet. keywords: components, components, components. your going to need a whole lot of them... and that's just to be able to get to the point where you have a chance to be able to make them.
Stardew Valley.
You, like me, love the harvest moon games, right? well, here's one at least as good and in a lot of ways better. you don't -have- to be a farmer, but it sure helps. You don't -need- to mine, and a deep mine it is, but it sure is an enriched adventure. You don't have to marry either... but it connects you to the little town like not much else can. and all that is just scratching the surface. If you can, Give the creator some appreciative applause, its inspired and much deserved.
Graveyard keeper.
Get ready to laugh.. or at least a little muhahaha under your breath, at this one. there is this.. really confused... new graveyard keeper in the village... and a lot is expected of him, judging by the numerous quests he is ladled with from the start. another time-management sort... its worth the time spent just trying to 'catch-up' to the goings-on right there in the immediate area. corpses, talking skulls, a crazy donkey, and a guy who lives in a barrel as well. the need for improving the area, chopping trees, mining stone, defending against slimes and bats.. making chopping blocks and anvils to create better headstones and borders for the graveyard improvements.. making enough coin for a visit to the farmer for seeds, or for another whetstone, nevermind whats needed for better knowledge in which to make these things.. and this beast-o-burden of a 4-footed Godfather is demanding a bushel of carrots just for going this way and that on the road!
The colonists.
little self-aware robots are seeking a new home in their grand desire to live like humans, land on a random world, with likely prospects and take to building a home for themselves. Yet, another time management sort... this one is quirky but quite a bit of fun. especially with the little roadblock disagreements before the repavers are set in motion. The biggest worry, I have found thus far is.. limited surface resources. fortunately, you can move where you want the collections to be made. so if your woodcutter is clear to the left of the screen.. you -can- just ask them to cut into the forest on the right side of the screen... just might take a bit to get them to collect enough to do anything with. and I just love the names they give the various buildings. "shanta's workshop"
The Bard's Tale Trilogy "Remastered".
An old classic game once more brought to the front of the class and showing off the nicest improvements. you start with several characters in a snow-bound city with a quest to stop the bad-guy triggering all the snow! Wander the city, taking on random barbarians, mad dogs and the occasional skeleton mob while leveling up your group, enabling them to take on more dangerous creatures and the dark of the underground. and that's just the first of three games piled nicely into one.
Planetbase.
This game is a little like Rimworld.. and a whole lot like a game I recall... was called Space Colony. but instead of mostly improving the colony from the perspective of the characters, it's mostly from the perspective of the various 'upgrades'. adding more machines which would help improve the expansion of the colony from the local weather, meteors, and expected wear n tear. ...and yet, somehow, make room for traveling tourists.
other.. possible... lower-end time-management style games, if you are concerned about graphic limits.. (I haven't tried these games as of this posting.. as yet, anyway.. but i hope to sometime here.. well, but for Roller Coaster tycoon 2, which is the best of the series imo.)
Embark (like rimworld), Project Hospital, Prison Architect, Townsman, Rescue HQ, and Terraria.
There's also the higher-end games that really look interesting in general.. if your really -not- concerned about graphics limits and space. (again, haven't been there.. yet.. but maybe someday)
Staxel, Ark Survival Evolved, Dawn of Man, Far Cry Primal, Astroneer, Satisfactory, My Time in Portia, Simcity series, Subnautica, the Tropico series, Anno, The Sims 4 and its different installments, the elder scrolls: Skyrim, Fable, Dungeon Keeper, Alchemist's Awakening, Ghost of a Tale, Startopia, Bannished, Owlboy, Foundation,2-point Hospital, and Craft the World.
meanwhile... life goes on in the fantasy land of mabinogi. Kita is once more trying to update her mining skill.. ugh! Windmill is still fairly useless, even at rank 3, not much can be hit with it, and even when it does, it leaves the low level imps ready to kick her butt. the chain weapon is still the best of melee weapons... ok ok, nothing much compares to her twin glads.. plus a boost of speed from final strike.(except maybe the lag monster, whose daunting freeze spells that are a serious killer... and the changes they made to places like fido dungeon to 'make combat more even'.. they meant to say "deadly" to Kita.) They merged servers recently, so am now trying to wait patiently for them to give us a chance to get our names back from the doppelgangers from other servers. what a mess it is.
Saturday, October 13, 2018
Rainy days and... Saturdays.. Always gets me down
OK, so rainy days, and Saturdays, don't usually get me down. Usually, rain is soothing to me.. But i have been suffering eye and sleep issues of late, and it seems i have a constant companion in headaches. Still, i muddle through somehow.
I have been trying to get back into ol mabi of late.. Feels a little lackluster though.. Prolly just my general attitude. Today i am feeling a bit shuffled and marginalized... Its been a trying week.
Theres always housework.. -.-
There is also youtube.. And minecraft.
I hear the next update is going to be a good one.. Not to say, this last one wasn't... It's nice to see a little color and usefulness come to the ocean. The next one will deal with villagers. I'm hoping it means they too will become more colorful and useful. Unlike some of the builders i have seen on YouTube, i find it difficult to build up a whole area without something like the villagers to enjoy it. Sure hope they give some defens-a-bility to the villager ai.. Like adding a guard or militia to the villages so they don't all become ghost towns before i can get to them.
I'm not so fond of the pillagers idea of the planned update.. It looked like they might do more than trample vegie patches and shoot at villagers (shooting at them is hard enough to defend against as it is) i sure hope they won't destroy fences and buildings.
Andandand!!! They will also be updating stairs and slabs at long last! Yay!! (Now, to get them to update the window panes!) Hopefully this will be something we see before early next years planned update.
Update: well.. mojang is giving no love to the low-end computers.. they are removing the option of turning off vbo's (which is the only way i have been able to keep the game from crashing on me.. if not crashing my computer right along with it.) in efforts to "improve performance". thus far I have seen anything but. the latest snapshot wont run for me at all and i have to back up to the last release and turn off vbo's once more just to be able to play the game once again. sigh
well.. in some odd chance, they get it all worked out for the betterment of all, by its official release sometime in January, I have wandered around in my world fortifying the town fences. :D
Since I finally have the moment, I determined to see my way clear toward learning to make a nether hub... even though I suc at math, and its been a really confusing time of 2 days rl.. but think i finally got it... so here's how... in my own words for better understanding... by me.
A: make a portal. B. F3 to take down x - z coordinates to the portal. take the coords and divide by 8 for each one. if there's a negative - just transfer it to the new number (ie.. -428 x coord. 428 / 8 = 53 so -53 x coord in the nether) make sure you have enough obsideon for another portal, and flint n steel. C. enter the nether. D. crash your nether portal in and go looking for the nether equiv. of those coords you came up with. E. once at your coord (go straight up for a safe(r) hub area), make another portal. F. go through. you should appear where your original portal in the over-world is. you are linked. if you screw it up.. youl likely appear wherever in the over-world... try not to screw it up. if you are up -far enough- in the nether, you shouldn't have to make steps or anything... nor will you have to make blocks under your feet to walk on. (the number for Y is totally ignored btw. just go about your merry way as if it didn't exist.)
Saturday, March 14, 2015
mehs, blehks and a cool pic
Sobbing real tears for the spent spring break.. i have only just started relaxing! Why couldn't it be just a tiny bit longer?!
Been in the worlds of mabinogi a fair bit this semester.. and in dragon nest. don't seen to have enough time for eq2... heard they have changed company hands... sure hope its someone who cares a bit about the game.. enough to keep it alive with actual updates.... instead of sitting on it until it truly dies. (shades of creatures 3 and docking station... poor thing.. such a good game too)
dragon nest has changed a lot since i last was there.. added 3 new classes, changed the crafting system .. added fishing and cooking O.O some terribly confusing things in that. crafting is confusing.. i know they tried to make it simpler.. and I applaud them in the effort. just.. uh... the spark thing, i'm lost. picked up a plate the other day, and it required a diamond splinter.. I mean fragment.. only they don't drop those anymore. hrm.. still kinda funny to be sent in-game mail from npc's. Who else does that? Love their sense of humor. hehe
Lancea - dragon nest
edit - update
well, as my luck goes, I do have the day off. fault being, a tooth decided on a quick abscess
into my cheek, last night, and the earliest i could be seen by a DDS is tomorrow. so here I sit hopped up on drugs (Aleve, I love you!) and feeling like i have a balloon plastered to the right side of my face. Went to the store and could feeeel the stares so.. no, not going anywhere but the dentist tomorrow, and hoping for antibiotics.
I miss ceramics class. people might seem real.. but its really only temporary. unless you somehow manage to retain an actual friend. Still, some of the teachers have amazingly real personalities. Ms Green was the best. lol! visiting another classroom just for hugs and giggles. Embarrassing yet surprisingly fun. ^.^ I won't soon forget her. I really like my 3d class as well... love the nifty program... feels like a lot of work though. ..and so expensive.. don't know when I'd have the chance outside of the class, to use these new skills anyway.
too loopy for dragon nest this evening. most of the rest of the household has gone a little manic with that world. Lol! guess it was time.. or something. I've only been talking about it for... some while now.
amazingly splashy kill-em-good skills and a bit of fast action.. where you can't even see what you are attacking at times. just keep swinging and hope one of those hotskills hits the intended big bad guy.